Troop Training: The Wait is OVER!

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A New Era for Clash of Clans

Sometimes, things have to change. Today, we are announcing one of the biggest changes to ever happen to Clash of Clans. Starting in the next update, Clash of Clans will never stop players from attacking (in Titan League or below)! This means:

✅ No Troop, Spell, or Siege Machine Training time – they are ready instantly!
✅ No Hero recovery time or Lives – they are never exhausted from battling!
Legend League players will retain their 8 battles a day limit, for now!

It is a new era of Clash! You can now play as much as you want. There will be no limits on your ability to attack over and over again, until your builders are busy and your storages are overflowing!

Why Now?

Well, Clash of Clans is turning 13 years old this year, and teenagers demand freedom. Who are we to tell a 13-year-old game how many battles it can have?

In truth, Training Time has been a major complaint for years. It can be scary to remove something from a long-time successful game – we were concerned that Training Time and Resource Costs were part of the secret sauce of a decade-old game. We removed Training Costs a few years ago and… it was great! Players responded by using more varied attack strategies, and player enjoyment went up. That gave us the confidence to make this even bolder change.

The world is not the same as it was in 2012, when Clash of Clans first launched. Waiting 15+ minutes between attacks feels outdated. Starting this month, that era will end.

We want players to be able to play when they want, have longer sessions on weekends, or even stream for hours. This helps players:
- Learn battle mechanics faster
- Progress through early Town Halls quicker

So, uh… Clash On!


What About the Clouds? Are There Enough Bases?

Clash of Clans is a unique game because when activity is very high, there may not be enough bases for players to attack. Players sometimes see this when they get “stuck in the clouds.”

As part of this update, we are introducing a new server tech called Match Anytime.

🔹 If we run out of eligible bases, you will have the chance to attack a “snapshot base” of a real player.
🔹 This is simply a base of someone under Shield – you can still attack, gain loot, and earn trophies as normal.
🔹 The defender will not lose any loot or trophies – their Shield still protects them.

📌 Snapshot bases are not new – Clan Wars and Legend League already use this system. We are now bringing them to Multiplayer Battles for faster matchmaking.

👉 In this first update, you won't see if your snapshot base was attacked, but in a future update, we will add them to the Replay Log so you can learn from those defenses too.


Training Potions, Treats, & Perks

🔸 As of today, Training Potions will no longer be sold in any in-app purchase bundles.
🔸 Training Treats will also be removed from Chest rewards.

We are keeping them in the Trader and Gold Pass for now, but when this feature goes live, they will be removed from player inventories.

⚠️ Remember to use them! Otherwise, they will be converted to Gems at the end of the month.

The Gold Pass Training Perk will also be replaced, which brings us to...


Donations

One big change that must happen:
Since Training Time is now zero, players cannot donate a Troop from their Army to a Clanmate.

🔹 When this update goes live, all Donations will require Elixir or Dark Elixir (depending on the Troop/Spell).
🔹 We are still balancing the values, but the goal is to keep Donations accessible.
🔹 If you are short on resources, well… nothing is stopping you from attacking again!

Additionally:
- Clan Castle Request timers will be a flat 10 minutes for all players (essentially giving the best Clan Perk to everyone).
- The Gold Pass Training Perk will be replaced with a Donation Request Timer reductionGold Pass holders can request reinforcements after every battle!


Trophy Curves

We are adjusting Trophy rewards to prevent inflation due to unlimited battles.

🔻 Trophy reductions will affect all Victory types.
🔻 The biggest reduction will be for 1-Star Victories.

Don’t worry! You will still earn trophies and be able to climb, but farming 1-Star victories won’t be as effective.

This is a precaution – we don’t know how many battles players will start per day, and we don’t want everyone boosted into Legend League too quickly.

📌 We will monitor the situation daily and adjust if needed via server maintenance.


Legend League

📌 Legend League remains at 8 battles per day – for now!
📌 We plan to remove this limit later this year, but most Legend players already don’t finish all 8 battles.

For now, enjoy the ability to complete all 8 attacks in one sitting!


When Does This Happen?

🔜 This change is coming soon! Stay tuned in the next few weeks for an official video preview, followed by Sneak Peeks from your favorite Creators.

📢 We have an action-packed update coming, and we can’t wait to reveal more!